Defold

Defold Foundation · Beta macOS game engine for creating 2D and 3D games for desktop, mobile, and web.

CaskDeveloper ToolsAuto-updatesApple silicon · Intel
From homebrew/cask
30-day installs0#2367 in App
1-year installs4Last 365 days
Latest version1.14.0Sep 30 · Sep 30
Download size312MBarm64 / x86_64 · dmg
Release cadenceMonthly2 releases in 30 days
  1. 1.14.0

    LatestSep 30 · Wed

    OpenNavo editorialAdded to Homebrew Sep 30 15:53

    This beta brings breaking engine and editor-plugin changes, cubemap render targets, and updates to graphics, platforms, and the editor. Review migration requirements before upgrading.

    Breaking
    Generational handles change native ABILua scripts always share one state32-bit Windows artifacts are removediOS links adopt the UIScene lifecycleCubemap rendering replaces the old bind APIAccelerometer input is off by default
    Engine
    Adds cubemap targets and storage buffersMetal is the default macOS graphics backendAdds physics-body game object ID functionsFixes GUI, texture, and rendering issues
    Editor
    Resource-type plugin APIs require updatesAdds tab shortcuts and wildcard patternsAdds a preference to disable LuaLSFixes text shaping and editor previews
  2. 1.13.2

    PatchOct 4 · Sun

    OpenNavo editorialAdded to Homebrew Sep 10 09:46

    Release record for Defold 1.13.2 on the stable channel.

    Release
    Version: 1.13.2Channel: stableCommit: 8620195Release date: 2026-10-04
  3. 1.13.1

    PatchAug 17 · Mon

    OpenNavo editorialAdded to Homebrew Jul 13 13:24

    The official release record identifies version 1.13.1 as a stable-channel release and provides a SHA-1 value. It does not describe product changes.

    Release
    Version: 1.13.1Channel: stableSHA-1: 574678c