Defold

Defold Foundation · Beta macOS game engine for creating 2D and 3D games for desktop, mobile, and web.

CaskDeveloper ToolsAuto-updatesApple silicon · Intel
From homebrew/cask
30-day installs0#2324 in App
1-year installs4Last 365 days
Latest version1.14.04 days ago · Oct 7
Download size312MBarm64 / x86_64 · dmg
Release cadenceMonthly2 releases in 30 days

About

Defold is a beta macOS game-engine editor for creating 2D and 3D games. The supplied Homebrew cask installs the beta build as Defold.app; it is distinct from the regular and alpha Defold casks.

  • Create game logic with Lua and extend it with native extensions.
  • Use built-in visual, code, scene, particle-effect, and tilemap editors, along with a Lua debugger and build tools.
  • Develop for desktop, mobile, and web platforms from a shared code base. The official site lists Windows, macOS, Linux, iOS, Android, and HTML5 among its publishing targets.
  • Work with features such as hot reload, a profiler, and a debugger; the editor also supports customization and editor scripts.

Install the beta cask with brew install --cask defold@beta, then open Defold from Applications to start using the editor. The cask requires macOS 12 or later. It conflicts with the defold and defold@alpha casks, so those cannot be installed alongside this one.

Sources: Defold · Homebrew cask

New What’s new in 1.14.0 OpenNavo editorial

  • BreakingGenerational handles change native ABI
  • EngineAdds cubemap targets and storage buffers
  • EditorResource-type plugin APIs require updates

An open-source interface for Homebrew. Installs run through the macOS app or the brew command.

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