26.4.0.37384746592
AtualizadoCorreçõester., 13 de out.Editoria OpenNavoInclusão no Homebrew 13 de out. 20:04
Melhora objetos e scripts entre Lua Editor e VS Code, reconexão, diagnósticos, mensagens e menus do editor externo. Retorna a versão experimental para Linux, com atualizações de WebRTC Voice e manutenção. Lua no servidor segue em Beta em poucas regiões da rede principal. Melhora listas de bloqueio e URLs do Marketplace.
Melhora objetos e scripts entre Lua Editor e VS Code, reconexão, diagnósticos, mensagens e menus do editor externo. Retorna a versão experimental para Linux, com atualizações de WebRTC Voice e manutenção. Lua no servidor segue em Beta em poucas regiões da rede principal. Melhora listas de bloqueio e URLs do Marketplace.
Resumo; abaixo, o texto oficial completo em inglês.
26.4.0.37384746592 - 26.4
Tuesday, October 13, 2026
| 64-bit Windows | macOS |
Release Notes
26.4 Lua Editor
The Lua Editor Viewer takes another important step toward a more capable scripting workflow in Second Life. This release improves communication between the Viewer and the newly published Second Life VS Code extension, restores an experimental Linux Viewer, and includes the latest WebRTC Voice and viewer-maintenance updates.
Lua Editor and VS Code Support
Note: The Lua Project itself is still in Beta and only available on a hand full of regions on the maingrid. Please refer to the Wiki link below this section for more details on how to try out Lua today.
The Lua Editor integration now provides a smoother, more reliable workflow between Second Life and Visual Studio Code.
- Improved live exploration of objects and linksets from VS Code.
- Added better tracking when the selected object or linkset changes.
- Improved opening, reading, editing, and saving scripts and notecards stored in objects.
- Improved reconnection and subscription handling between the Viewer and external editors.
- Added structured compiler diagnostics so errors can be associated more accurately with the affected script, line, and column.
- Improved forwarding of runtime errors, debug messages, owner messages, and stack information to VS Code.
- Added clearer and more consistent error responses when an external-editor request cannot be completed.
- Added Viewer menu commands for working with the external script editor.
These improvements accompany the Second Life VS Code extension and its tighter integration with the Viewer. The related Viewer work is documented in PR #6104 and PR #6156. With VSCode plugin setup instructions here: https://github.com/secondlife/sl-vscode-plugin/blob/develop/doc/installation.md
The Viewer continues to support both LSL and Lua scripts, including language-specific syntax information supplied by supported regions.
For information about using Lua in Second Life, visit the Lua wiki page.
Linux Viewer Returns
An experimental Linux build of the Second Life Viewer is available again with this release.
This work brings the Linux Viewer back onto the current Viewer codebase and incorporates the 26.3 maintenance changes. As this remains an early return for official Linux builds, Linux users should expect some rough edges and are strongly encouraged to report compatibility, installation, graphics, audio, and input issues.
The integration work can be found in PR #6132.
The Linux build may be downloaded directly from GitHub https://github.com/secondlife/viewer/releases/download/Second_Life_Release%23e960123-26.4/Second_Life_26_4_0_37384746592_x86_64.tar.xz
Contributors
Thank you to everyone who contributed code and improvements included in this Lua Editor release:
- @DarlCat
- @gaiaclary
- @Hecklezz
- @KittyBarnett
- @mayconbekkers
- @primgineer
- @santoslgl01-web
- @TommyTheTerrible
- @trish-sl
- @gwigz
Community contributions in this release include block list improvements from DarlCat, and Marketplace URL improvements from Hecklezz. Thank you for helping make the Second Life Viewer better for everyone.
Help Us Improve
The Lua in Second Life server work is still Beta, and your testing is especially valuable. Please tell us about problems with Lua or LSL editing, the VS Code integration, Linux support, Voice, or any other part of the Viewer.
Share feedback and report issues: Second Life Feedback Portal
Sources: