Studio

Build, render, and create LEGO instructions

CaskDesignAuto-updatesApple silicon · Intel
From homebrew/cask
30-day installs21#1632 in App
1-year installs311Last 365 days
Latest version2.26.9_12 days ago · Oct 7
Download size601MBarm64 / x86_64 · pkg
Release cadenceMonthly1 release in 30 days
System requirements
Not confirmed
Platform availability
  • macOS 27 · Intel · 2.26.9_1 Not confirmed
  • macOS 27 · Apple chip · 2.26.9_1 Not confirmed
  • macOS 26 · Intel · 2.26.9_1 Not confirmed
  • macOS 26 · Apple chip · 2.26.9_1 Not confirmed
  • macOS 15 · Intel · 2.26.9_1 Not confirmed
  • macOS 15 · Apple chip · 2.26.9_1 Not confirmed
  • macOS 14 · Intel · 2.26.9_1 Not confirmed
  • macOS 14 · Apple chip · 2.26.9_1 Not confirmed
  • macOS 13 · Intel · 2.26.9_1 Not confirmed
  • macOS 13 · Apple chip · 2.26.9_1 Not confirmed
  • macOS 12 · Intel · 2.26.9_1 Not confirmed
  • macOS 12 · Apple chip · 2.26.9_1 Not confirmed
  • macOS 11 · Intel · 2.26.9_1 Not confirmed
  • macOS 11 · Apple chip · 2.26.9_1 Not confirmed
View full declaration
{
  "macos": {}
}
Tap
homebrew/cask
Also known as
Studio · bricklink-studio
Installer packages
Studio+2.0.pkg
SHA-256
d8e05093c61fd124…

Installation and removal contents

  • Uninstall uninstall

    View full declaration
    {
      "uninstall": [
        {
          "pkgutil": "com.bricklink.pkg.Studio2.0"
        }
      ]
    }
  • Install pkg

    Source file: Studio+2.0.pkg

    View full declaration
    {
      "pkg": [
        "Studio+2.0.pkg"
      ]
    }
  • Remove user data zap

    View full declaration
    {
      "zap": [
        {
          "trash": [
            "~/Library/Application Support/unity.BrickLink.Studio",
            "~/Library/Caches/com.plausiblelabs.crashreporter.data/unity.BrickLink.Studio",
            "~/Library/Preferences/unity.BrickLink.Patcher.plist",
            "~/Library/Preferences/unity.BrickLink.Studio.plist",
            "~/Library/Saved Application State/unity.BrickLink.Patcher.savedState",
            "~/Library/Saved Application State/unity.BrickLink.Studio.savedState"
          ]
        }
      ]
    }

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