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It is aimed at creators designing 3D worlds, scripting gameplay in Luau, building interfaces and testing behavior on the Roblox platform. It is an authoring tool, distinct from the Roblox player used to join experiences.\n\n## Creation and testing\nEdit parts, terrain, models, lighting and interfaces, organize objects in the Explorer and inspect properties. Write Luau scripts and test experiences before publishing. Studio supports collaboration, asset management and plugins; availability and permissions depend on the account, project and feature. Roblox's hosted platform supplies runtime and distribution services, so publishing is subject to platform policies rather than being an unrestricted standalone game export workflow.\n\n## Installation and requirements\nUse the official Studio download and installation prompts, then sign in with a Roblox account. `brew install --cask robloxstudio` is another installation option. This catalog points to an Apple Silicon ARM64 application ZIP, exactly 574,318,868 bytes, rather than the small setup DMG described in the general installation guide. Choose an installer appropriate to your Mac; do not use this ARM64 artifact on an Intel machine. The general Studio documentation lists macOS 10.14 or Windows 10 as minimum OS versions and 3 GB RAM, with macOS 14+\u002FWindows 11, 8 GB RAM and 1600×900 or higher recommended. That general old-macOS statement does not establish compatibility of the specific ARM64 build with old Intel Macs. The exact build's additional binary minimum OS was not established in the checked sources. Complex scenes and testing can need substantially more CPU, GPU, memory and disk space.\n\n## Accounts, network and cost\nStudio is free proprietary software under Roblox's terms, not an open-source engine license. A Roblox account is required to sign in, and network access is needed for installation, updates, cloud assets, collaboration and publishing. Creator Store assets, platform purchases, monetization and Robux transactions have separate terms and possible costs; free Studio installation does not make every asset free or guarantee earnings. Keep account security and project permissions up to date, particularly on shared machines or team-owned experiences.\n\n## Permissions and project safety\nStudio reads and writes project and import\u002Fexport files and can execute scripts or plugins during development and testing. Inspect community models and plugins before enabling them, because unwanted scripts can be embedded in imported content. Grant file, camera or microphone access only when the actual workflow or experience feature needs it; ordinary editing is not a blanket reason for every macOS permission. 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IDE，内置解释器，支持变量检查、逐步调试、表达式可视化，并提供图形化软件包管理器。","thonny","5.0.0",{"accentColor":612,"autoUpdates":35,"deprecated":39,"disabled":39,"displayName":613,"editorChoice":39,"iconUrl":614,"installs30d":615,"isFont":39,"isLibrary":39,"kind":69,"machineTranslated":39,"name":613,"primaryCategory":616,"rank30d":617,"sourceLocale":87,"summary":618,"token":619,"version":620,"versionChangedAt":621},"#D1241D","Reactotron","https:\u002F\u002Fcdn.opennavo.com\u002Ficons\u002Fuploads\u002Fc5a74cddf7dc\u002F7d16bce81c89-256.png",163,{"icon":38,"machineTranslated":39,"name":40,"slug":41,"sourceLocale":42},593,"An open-source desktop debugger for React and React Native, with state inspection, network requests, logs, benchmarks and development integrations.","reactotron","3.11.0","2026-10-07T09:38:41.545736Z","\u003Cp>Roblox Studio is the free Windows and Mac development application for building and publishing Roblox experiences. It is aimed at creators designing 3D worlds, scripting gameplay in Luau, building interfaces and testing behavior on the Roblox platform. It is an authoring tool, distinct from the Roblox player used to join experiences.\u003C\u002Fp>\n\u003Ch3 class=\"on-md-heading-1\">Creation and testing\u003C\u002Fh3>\n\u003Cp>Edit parts, terrain, models, lighting and interfaces, organize objects in the Explorer and inspect properties. Write Luau scripts and test experiences before publishing. Studio supports collaboration, asset management and plugins; availability and permissions depend on the account, project and feature. Roblox's hosted platform supplies runtime and distribution services, so publishing is subject to platform policies rather than being an unrestricted standalone game export workflow.\u003C\u002Fp>\n\u003Ch3 class=\"on-md-heading-1\">Installation and requirements\u003C\u002Fh3>\n\u003Cp>Use the official Studio download and installation prompts, then sign in with a Roblox account. \u003Ccode>brew install --cask robloxstudio\u003C\u002Fcode> is another installation option. This catalog points to an Apple Silicon ARM64 application ZIP, exactly 574,318,868 bytes, rather than the small setup DMG described in the general installation guide. Choose an installer appropriate to your Mac; do not use this ARM64 artifact on an Intel machine. The general Studio documentation lists macOS 10.14 or Windows 10 as minimum OS versions and 3 GB RAM, with macOS 14+\u002FWindows 11, 8 GB RAM and 1600×900 or higher recommended. That general old-macOS statement does not establish compatibility of the specific ARM64 build with old Intel Macs. The exact build's additional binary minimum OS was not established in the checked sources. Complex scenes and testing can need substantially more CPU, GPU, memory and disk space.\u003C\u002Fp>\n\u003Ch3 class=\"on-md-heading-1\">Accounts, network and cost\u003C\u002Fh3>\n\u003Cp>Studio is free proprietary software under Roblox's terms, not an open-source engine license. A Roblox account is required to sign in, and network access is needed for installation, updates, cloud assets, collaboration and publishing. Creator Store assets, platform purchases, monetization and Robux transactions have separate terms and possible costs; free Studio installation does not make every asset free or guarantee earnings. Keep account security and project permissions up to date, particularly on shared machines or team-owned experiences.\u003C\u002Fp>\n\u003Ch3 class=\"on-md-heading-1\">Permissions and project safety\u003C\u002Fh3>\n\u003Cp>Studio reads and writes project and import\u002Fexport files and can execute scripts or plugins during development and testing. Inspect community models and plugins before enabling them, because unwanted scripts can be embedded in imported content. Grant file, camera or microphone access only when the actual workflow or experience feature needs it; ordinary editing is not a blanket reason for every macOS permission. Check asset rights, moderation rules and publishing settings before sharing an experience. Keep local backups or versioned copies of important places, and avoid relying on an autosave as your only recovery path.\u003C\u002Fp>\n\u003Ch3 class=\"on-md-heading-1\">Updates and release scope\u003C\u002Fh3>\n\u003Cp>The official setup guide explains that Roblox experiences use the latest engine, and Studio's Update button saves\u002Fcloses the open place before updating and restarting. Beta features can need a restart and may change. The official screenshot is a cropped toolbar example highlighting this Update button. Notes below correspond to the official 742\u002F741\u002F740 release families associated with the catalog versions; Roblox's pages do not establish patch-specific changes for every full build suffix. Pending changes and feature-flag restrictions remain explicitly labeled, and should not be treated as already available in every live experience.\u003C\u002Fp>\n\u003Cp>Sources: \u003Ca href=\"https:\u002F\u002Fcreate.roblox.com\u002Fdocs\u002Fstudio\" target=\"_blank\" rel=\"noopener noreferrer\">Studio overview\u003C\u002Fa>, \u003Ca href=\"https:\u002F\u002Fcreate.roblox.com\u002Fdocs\u002Fstudio\u002Fsetup\" target=\"_blank\" rel=\"noopener noreferrer\">Setup and requirements\u003C\u002Fa>, \u003Ca href=\"https:\u002F\u002Fcreate.roblox.com\u002Fdocs\u002Frelease-notes\" target=\"_blank\" rel=\"noopener noreferrer\">Official release notes\u003C\u002Fa>, \u003Ca href=\"https:\u002F\u002Fen.help.roblox.com\u002Fhc\u002Fen-us\u002Farticles\u002F115004647846-Roblox-Terms-of-Use\" target=\"_blank\" rel=\"noopener noreferrer\">Roblox terms\u003C\u002Fa>.\u003C\u002Fp>\n\u003Cp>The product icon is the original Studio-family artwork in Roblox’s official Creator documentation repository. Its two-piece blue S-shaped design identifies Studio, distinct from the Roblox player; it is not asserted to be extracted from this exact Mac build. \u003Ca href=\"https:\u002F\u002Fgithub.com\u002FRoblox\u002Fcreator-docs\u002Fblob\u002Fmain\u002Fcontent\u002Fen-us\u002Fassets\u002Ffeeds\u002Fstudio_icon.webp\" target=\"_blank\" rel=\"noopener noreferrer\">Publisher artwork\u003C\u002Fa>.\u003C\u002Fp>\n"]